In this second part of a series on 3D kitbashing for concept art (part 1 here), I'm presenting more advanced design techniques that focus on architecture.
You'll start by learning how to create a design-oriented 3D kitbash set in zbrush from scratch, while defining a visual language that will lead the entire painting. Then you'll see how to use this set to build a whole city in 3D that can be either detailed and rendered in 3D or painted-over in Photoshop.
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More